Wildmutt is the Omnitrix's DNA sample of a Vulpimancer from the planet Vulpin
Appearance[]
Wildmutt appears to be a humanoid orange dog with no eyes, ears, nose, or tail. His posture is human-like but slightly hunched over. His movements are a mix of human and apelike. His teeth are very defined and stick out of his mouth. Wildmutt has no eyes, instead using his sense of smell and hearing, which are aided by two gill-like nostrills located on each side of his neck.
This version of Wildmutt looks alot like Original Series Wildmutt except he has more better posture, the black part that has the Omnitrix logo is moved, and it has a white streak on it.
Powers and Abilites[]
Wildmutt's main ability is his sense of smell. As he has no eyes, his "vision" is made up of a dull 3D mapping of where his senses originate, similar to a thermograph. Combind with his enhanced hearing, his senses take the form of a radar or sonar, allowing him to still perceive his environment more clearly. His enhanced speed and reaction time allows him to dodge, evade, and counterattack effortlessly with the help of his senses.
Wildmutt can track almost anything and anyone by their scent.
Wildmutt has superhuman strength, as he can rip off the roof of a car with ease. Wildmutt can dig deep craters at a fast speed, even while digging through solid stone ground.
Wildmutt has enhanced agility that allows him to run, jump and climb at an inhuman rate. He is highly acrobatic and gymnastic, with such movements being similar to that of an ape.
Wildmutt is durable enough to survive a steel tower falling on top of him.
Wildmutt also possesses razor sharp teeth and claws.
Abilites[]
- Enhanced Strength
- Enhanced Agility
- Enhanced Smelling
- Enhanced Hearing
- Enhanced Digging
- Enhanced Speed
- Sharp Teeth
- Sharp Claws
- Prehensile Feet
- Wall Climbing
- Quill Projection
Weaknesses[]
Wildmutt can't talk in human languages. Instead, he communicates through a combination of barking and snarling. Due to this, it is extremely difficult for anyone to understand him.
Wildmutt's senses are very sensitive, making him vulnerable to anything that can overwhelm his senses such as a high-pitched sound or a strong smell.
Wildmutt's lack of eyes makes him completely dependent on his other senses (mainly olfactory).
When infected with a cold, Wildmutt's nostrils (on the sides of his neck) get blocked by mucus, making him unable to smell or hear and rendering him essentially "blind". In addition, his fur color seems to "decrease" from its vivid orange to a pale yellowish-orange tone, and his lips and claws turn from black to a sickly dark green hue.
Trivia[]
- Wildmutt has a very similar concept to the Doom 3 version of the "Pinky" Demon enemy: both are canine-esque beings whose faces display no visible eyes or noses, walk on all fours, roar loudly and have massive powerful jaws with huge pointy teeth sticking out.
- Wildmutt's name in the Croatian version of the cartoon, "Psina", means "Great Dog", but the same word is sometimes used to name several sharks, especially the Great white shark, which sometimes caused naming confusions between him and Ripjaws.
- Vulpimancers do have a language, but it is too difficult for even Universal Translators to translate. However, Wildmutt doesn't know it.
- The porcupine-like quills on his back supplement his sonar and can also serve as weapons, either protecting him while he's rolling, or as projectiles fired off at will.
- In the episode "Freaky Gwen Ben" Ben wears a hat that looks exactly like Wildmutt.