|Powers and Abilities|
|Abilities|| Enhanced Strength|
|Voice Actor||Dee Bradley Baker|
Wildmutt appears to be a large orange dog with no eyes, ears, nose, or tail. His posture and movements are also somewhat apelike. His sharp teeth are very defined and stick out of his mouth. Wildmutt has no eyes, instead using his sense of smell and hearing, which are aided by three gill-like nostrils located on each side of his neck. Wildmutt's fur carries a pattern while most of his fur is orange, he wears a lighter color surrounding the front of his body, his lower paws and his lower jaws. Wildmutt has a husky-like tail sticking out from his behind, and he wears the Omnitrix symbol on his chest.
Powers and Abilities
Wildmutt's main ability is his sense of smell. As he has no eyes, his "vision" is made up of a dull 3D mapping of where his senses originate, similar to a thermograph. Combined with his enhanced hearing, his senses take the form of a radar or sonar, allowing him to still perceive his environment more clearly. His enhanced speed and reaction time allows him to dodge, evade, and counterattack effortlessly with the help of his senses. Wildmutt can track almost anything and anyone by their scent.
Wildmutt has superhuman strength, as he can rip off the roof of a car with ease. Wildmutt can dig deep craters at a fast speed, even while digging through solid stone ground. Wildmutt's enhanced agility that allows him to run, jump and climb at an inhuman rate. He is highly acrobatic and gymnastic, with such movements being similar to that of an ape. Wildmutt also possesses razor sharp teeth and claws.
Wildmutt is a quadruped, however he is capable of standing on his hind legs, and he can punch, somewhat awkwardly, by doing this.
Wildmutt's porcupine-like quills on his back supplement his sonar and can also serve as weapons, either protecting him while he's rolling, or as projectiles fired off at will.
Wildmutt can't talk. Instead, he communicates through a combination of barking and snarling. Due to this, it is extremely difficult for anyone to understand him.
Wildmutt's senses are very sensitive, making him vulnerable to anything that can overwhelm his senses such as a high-pitched sound or a strong smell, for example when the Agent useds a sonic frequency from his probe, Wildmutt fleed to the ground and started covering his ears.
Wildmutt's lack of eyes makes him completely dependent on his other senses (mainly olfactive).
When infected with a cold, Wildmutt's nostrils (on the sides of his neck) get blocked by mucus, making him unable to smell or hear and rendering him essentially "blind". In addition, his fur color seems to "decrease" from its vivid orange to a pale yellowish-orange tone, and his lips and claws turn from black to a sickly dark green hue.
- WIldmutt's design in the series is different than in other shows, Wildmutt resembles a siberian husky, as he carries a fur pattern and its tail.
- Wildmutt's tail is an example of when a Vulpimancer is growing his tail, it starts out small curled but when fully grown it changes the shape to what a regular Vulpimancer's would look like.Ripjaws.
- Wildmutt has a very similar concept to the Doom 3 version of the "Pinky" Demon enemy: both are canine-esque beings whose faces display no visible eyes or noses, walk on all fours, roar loudly and have massive powerful jaws with huge pointy teeth sticking out.