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T'zun Army
Overflow Bry
General Information
Home Planet T'zeen Nebula
Body Humanoid Water
Gender System None
Diet Water
Powers and Abilities
Abilities Hydrokinesis
Shape-shifting
Water Merging
Water Absorption
Water Projection
Enhanced Strength
Space Survivability
Weaknesses Environment-reliant Powers
Extreme Heat Vulnerability
Extreme Cold Vulnerability
Details
Present In Omnitrix
Ultimatrix MK10 (TNO)
Unitrix Database (AoU)

T'zun Army are Hightide's species. They live in the T'zeen Nebula.

Appearance[]

The T'zun Army are amorphous beings composed entirely out of water. In their natural 0g environment (and inside bodies of water), they often take on blob-like forms. In environments of higher gravity, they tend to take on humanoid forms with three fingers on each hand, spiky heads, and sea foam around their feet.

Biology[]

T'zun Army are made entirely of living water. Although the water is not naturally pure, it is still the same H20 found on Earth.

Their diet consists entirely of water, which they use to replenish any lost mass.

History[]

Although the T'zeen Nebula was first travelled to over 35'000 years ago, travel into the nebula proved too dangerous. As such, the T'zun Army were only discovered recently.

Earth-1010[]

The T'zun Army are currently in an alliance with the Erodinians and the Vesuviusapiens. This alliance is known as the Precipi Proximity.

Powers[]

T'zun Army made entirely of water, and as such can shape-shift freely. They can increase their body mass significantly by absorbing more water from other sources. They can also survive inside larger bodies of water, even if they cannot control all of it at once. They tend to appear as a cloud of sea foam like this.

They can freely manipulate water up two twice their current mass at any given point that is outside of their body. They can pull this water towards themselves to absorb it and increase their mass, or they can use it as a weapon. Naturally this ability is reliant on the environment. This ability is also what allows them to survive in high-gravity environments such as the Earth. This power weakens the higher the gravity in their environment, and is at its strongest in 0g environments such as that of the T'zeen Nebula.

T'zun Army can project pressurised water blasts from their body. However doing so diminishes their body mass, forcing them to find a new source of water to regenerate themselves.

Uniquely for liquids and liquid-based aliens, T'zun Army can survive in the vacuum of space, providing it is warm enough that they do not freeze immediately.

Weaknesses[]

T'zun Army are vulnerable to extreme temperatures, as they can cause freezing or evaporation. Similarly, they cannot manipulate steam or ice.

A majority of a T'zun Army's powers are reliant on there being water nearby, either to manipulate or replenish themselves with.

Known T'zun Army[]

Known T'zun Army Hybrids[]

T'zun Army are a free use species. Feel free to use them in your own series.

Gallery[]

Aaronbill3's Alien Arsenal!
Aliens
Species

Veridian Wildflower - Shianusapien - Erodinian - Ophidian - Sentientsapien - Sentient Chemicoal - Hamsapien - Totanium - Mimewt - Velosabre - Necroterran - Teslamorpha - Luxava - Lytrasapien - Ramiel Monolith - Cranvius Sapience - T'zun Army - Coral Titanoform - Faratin - Visionary - Kerotops Security Module - Vesuviusapien - Floral Manzardill - Circadian - Ornithis - Alpha Lytra - Hyperphysical Sapioid - Kerotops Communication Module - Kerotopsidian - Rorschinellidae - Fracturemen - Ulmana - Psycranium

Swamp Swarmer - Bone Wraith - Terralifter

Home Worlds

Veridia - Non Precipi - Serpentis - Dischronia - Chemicon X - Bacos IV - Kubran 11 - Alpha Proxima - Aquillis - Cruscolo - Lutra - Cranvius - Chione - Cathemera - Al Hazen - Algernon - Brachii Majoris

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