Swampfirezarro is the Omnitrix's DNA sample of a Methanosian from the planet Methanos.
Benzarro's Swampfire looks like a cross between his pre and post "blossoming" forms. His left side is "made" of his younger self, that is still green, while his right side has blossomed and lost it's color. The Omnitrix symbol is located on his waist.
Powers and Abilities
Swampfirezarro has the ability to ignite methane in his palms similar to a flamethrower. After his blossoming, he ignites methane from yellow holes in his palms.
Before "blossoming", Swampfirezarro's fire blasts are powerful enough to harm Vaxasaurians. In his "blossomed" form, his fire blasts have become more powerful than before. Swampfirezarro is capable of limited flight through means of launching fire from his palms as jet propulsion, much like Heatblastzarro.
Swampfirezarro has a high degree of chlorokinesis being able to telepathically interface with plant life, manipulate and instantly create biological agriculture, and generate a gas that make exposed plant life elongate, enlarge and ensnare enemies, seemingly being mutated by the gases. Some plants have a brief green aura when he influences them.
Aside from Earth plants, Swampfirezarro use his telepathic plant interface with alien plant life, which was what allowed Swampfire to free Max from the Highbreed Tree Monster. In his "blossomed" form, his telepathic influence over plants has extended to sentient plant life, such as the Mutant Pumpkins from Anur Transyl.
Swampfirezarro can generate seeds from his body that phase into or pierce into any ground or flooring before turning to vine tentacles strong enough to restrain Vilgax. They usually are as small as pebbles, but they can sometimes become larger and sharper if used on a metal surface.
Swampfirezarro is capable of regenerating and regrowing any damaged or destroyed body parts, allowing him to grow back lost limbs, holes in his body, or even his head. He is even able to reform his body from remains when it got splattered to pieces.
Another method of regeneration involves reattaching detached body parts. This is accomplished by manipulating his vine-like "veins" and tentacles to reach out and meld with the insides of the detached limb and return them to the body, allowing him to reconstitute automatically if damaged.
Swampfirezarro's methane has a very pungent smell that is intolerable to some species like the Incurseans, which will make them retch and faint. Using his methane abilities, Swampfirezarro can produce "sleeping spores" that can render humans unconscious.
Swampfirezarro has enhanced strength, as Swampfire was able to push over a Highbreed Weather Array using leverage by turning his feet into roots running deep into the ground. Similarly, he was able to pull himself out and resist the gravitational force of a Null Void portal, and even hold his own against Vilgax with his bare fists. In his "blossomed" form, he appears to be even stronger than before.
Swampfirezarro's body structure allows him to walk straight through thin spaces such as the gaps between iron bars.
Swampfirezarro is able to extend his fingers and feet into long roots that can dig through rock and can generate vine-like tentacles from his back. Swampfirezarro can also grow plants from the ground simply by raising his hand, though he only gained this ability after partially "blossoming". Swampfirezarro shows the ability to grow vines with a flame tip from his hands and use them as whips.
Similar to Stinkfly's odor, Swampfirezarro's swampy stench can make it hard for him to hide from anybody or anything capable of smelling.
Despite his regeneration, Swampfirezarro can be continuously cut up by sharp objects, such as a Polymorph's Anti-Gravity Projector, preventing him from regenerating. Swampfirezarro can also be harmed by electricity, such as the attacks of a Conductoid.
Swampfirezarro can be immobilized by ice, such as the ice breath of a Necrofriggian, though he can thaw himself out by igniting the methane in the palms of his hands.
Swampfirezarro's fire attacks can accidentally start a fire, and can be canceled out by fire extinguishers.
Swampfirezarro is vulnerable to magic attacks and his body heat can make it difficult for him to fight opponents that are attracted to heat, like reptiles.
Swampfirezarro can be immobilized and overpowered by the gravity powers of a Galilean, and like other organic beings, Swampfirezarro is vulnerable to being aged to dust by the time rays of a Chronosapien or a Chronian.
Swampfirezarro's plants can be killed using liquid chemicals, and despite his enhanced strength, Swampfirezarro is physically weaker than Crystalsapiens, Tetramands and Vaxasaurians.