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EnergoMutt
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General Information
Species ½ Vulpimancer
½ Cranios Lamas
(Cranios Lamancer)
Home World Vulpin/Grovour
Body Robotic Animalistic(armor)
Liquid Animalistic(outside armor)
Powers and Abilities
Abilities Enhanced Strength
Enhanced Durability
Enhanced Agility
Enhanced Digging
Enhanced Smelling
Enhanced Hearing
Enhanced Speed
Enhanced Jumping
Sharp Teeth
Sharp Claws
Quill Projectiles
Wall Climbing
Solid Matter Ingestion
Flight(outside armor)
Acid Blasts (outside armor)
Energy Blasts (armor and after eating)
Energy Absorption (outside armor)
Details
First Appearance TBA

EnergoMutt is the fusion between Wildmutt and EnergoFin.

Appearance

Armored EnergoMutt has Wildmutt's body shape but he has EnergoFin's armor. He has orange accents around the armor.

EnergoMutt's true form has Wildmutt's body shape but is made of aqua green liquid.

Both forms wear the Omnitrix symbol on the neck.

Powers and Abilities

He has all the abilities of his component aliens:

Wildmutt: He has prehensile feet.

He has razor sharp claws and teeth.

He has a great sense of smell and hearing.

He's very agile.

EnergoFin: He has the ability to digest materials to charge up an attack that comes from his fin.

While he's in the armor, he's pretty much invulnerable to all kinds of attacks.

Outside his armor, he can fly, shoot acid blasts and absorb energy.

Weaknesses

He has all the weaknesses of his component aliens:

Wildmutt: His senses are too sensitive, so he's affected by high-pitched noises and strong odors.

If he's cold or sick, when he sneezes, his nostrils would fill with mucus, preventing him from hearing and smelling.

EnergoFin: It is very difficult for him to move in small spaces due to his armor and fin.

His acid blasts could be damaging to surroundings.

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