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Clockwork | |
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General Information | |
Species | Chronosapien |
Body | Robotic |
Powers and Abilities | |
Abilities | Chronokinesis Chrono-Dynakinesis Chronopathy Chronosapien Detection Time Rays Time Waves Age Acceleration Age Reversal Individual Time Reversal Individual Time Freezing Individual Timeline Relocation Time Acceleration Time Reduction Time Freezing Retrocognitive Projections Chronoportation Time Portal Creation Temporal Duplication Enhanced Strength Enhanced Durability Enhanced Reflexes Space Survivability Temporal Consciousness Inversion 360° Rotating Head 360° Rotating Head Key Galvanic Mechamorph Enhancements: Drill Manifestation Missile Launchers Speed Rotation Strength Enhancement Enhanced Jumping Enhanced Agility |
Details | |
Voice Actor | Dee Bradley Baker |
Clockwork is the Infinmatrix's DNA sample of a Chronosapien in Ben 10: Protector of the Omniverse. He is the Timeline 1 equivalent of the canon Clockwork.
Appearance[]
Clockwork has his Ultimate Alien appearance, but the protrusion on his head is shaped like it was when he merged with Techno-Bubble in Omniverse. He has a vertical black stripe in the middle of the protrusion on his head, with dark blue stripes at either side of it. There are also three dark blue stripes on either side of his face, and two dark blue stripes on each of his shoulders. The markings on his wrists and legs are outlined in blue. His colors match the color palette of Heroes United.
Transformation Sequence[]
Ben slams down the Infinimatrix's dial and is engulfed in a green light.
As the transformation track begins playing, Ben hovers in a dark green background with light green bubbles pulsating rapidly behind him.
Powers and Abilities[]
Clockwork possesses chronokinesis, which gives him control over time itself; Clockwork can fire green time rays from his hands or chest, which have various effects like sending people back in time, aging an object/person to dust, sending people into a different timeline, and reverting them to a previous state while also immobilizing them.
Clockwork possesses chronopathy, which grants him a fine-tuned sense of precise time and determines the exact time an event has taken or will take place and for how long.
Clockwork can sense the use of a fellow Chronosapien's powers and undo the resulting effects if needed.
Clockwork can slow down time around himself, making it look like to others that Clockwork is moving at very high speeds.
By rotating the key on his head, Clockwork can create hologram-like projections of what happened in the past.
Although he has never trained himself to do so, Clockwork can travel through time.
Clockwork has a degree of enhanced strength. Clockwork also possesses enhanced durability.
Because he is robotic in nature, Clockwork can survive in the vacuum of space.
With enough power and skill, Clockwork can perform a temporal consciousness conversion in which a person's consciousness is swapped with that of a younger or older version of the target in question.
Clockwork can rotate his head 360° degrees.
Because he is a technological being, it is possible for a Galvanic Mechamorph to merge with Clockwork, thus making his time rays stronger and increasing his speed and stamina to superhuman levels.
Weaknesses[]
Clockwork's time powers are completely useless in a place where there is no time at all.
Clockwork can be temporarily disabled if he is exposed to a large electromagnetic pulse, such as that from a solar pulse.
Clockwork's aging time rays are ineffective against anything diamond-related such as Petrosapien, since they take millions or even billions of years to age.
The use of Clockwork's time powers creates a ripple effect in time that can be sensed or reversed by another Chronosapien.
Clockwork's bulky body makes him relatively slower than other opponents and makes him an easy target for enemy attacks, as he admits that he "is not good for dodging". Similarly, because of his large body and short legs, Clockwork cannot run very fast and is low on stamina, meaning he tires out quickly.
Clockwork is unable to travel through dimensions, even when he's upgraded by a Galvanic Mechamorph.
Because he is a mechanical-based being, Clockwork can be magnetized by a Biot-savartian.
Clockwork can be affected by a Nemuina's sleeping dust.
Clockwork is vulnerable to having his body dismantled by a Planchaküle. Despite that, he can still function if he loses some of his parts.
History[]
Appearances[]
Missing Pieces[]
- Clockwork was unlocked sometime in December 2010.
Trivia[]
- Credit to Echoson for the infobox image, and the images in the gallery.
- Clockwork makes gear sounds when he moves.
- The tolling clock sound also occurs when Clockwork's time rays strike their target or when he is struck on his head key.
- Clockwork speaks with a thick German accent.