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Armodrillo is the Omnitrix's DNA sample of a Talpaedan from the planet Terraexcava in the Andromeda Galaxy.


Armodrillo is a brown 10-feet-tall alien with an armored body. His head is similar to a yellow Greek Corinthian helmet with a metal plate with his two ears on it giving him the appearance of an armadillo. Armodrillo has one brownish-grey tail and jackhammer parts on his elbows, wrists and hands, creating the impression that he is a digging warrior. Despite the mechanical appearance, all of these aspects are in fact techno-biological and natural to his culture. Armodrillo has blood that is grey and partially translucent. He also has silver bolts on his shoulders, that turn around in order to reveal the jackhammers packed on his hands.

Powers and Abilities

Armodrillo has incredible digging capabilities thanks to his jackhammer arms, and can transform his hands into drills to help himself burrow underground and move through it. Armodrillo can even dig through solid rock. His drill hands can also be very useful in battle, as seen when Armodrillo fought Slamworm.

Armodrillo possesses enhanced durability, courtesy of his armor. He is durable enough to withstand attacks from many powerful opponents, as well as being thrown through walls and other solid surfaces.

Armodrillo can create destructive earthquakes by placing his hands on the ground and pumping the jackhammer pistons on his elbows. He can also do this by slamming his hands onto the ground.

Armodrillo is able to create fissures in the ground, although he may have to first dig deep underground to do this.

Using his jackhammer arms, Armodrillo can create shock waves to blast away larger enemies with a single punch and launch objects he is holding.

Armodrillo can create enough vibrations to collapse buildings into rubble, as exclusively demonstrated by Andreas when he destroyed a Forever Knight castle.


Even though Armodrillo's armor is highly durable, it is not strong enough to keep Argit's spikes or Zombozo's bowling pins from hurting him.

Certain weapons can cause Armodrillo's nervous system to go out of control and make him unable to stop vibrating his arms.

Armodrillo can be suffocated if a large amount of matter covers his whole body and compresses it enough.

Armodrillo has a weakness against electricity.

Being a Talpaedan, Armodrillo is vulnerable to his natural predator, Slamworm.





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