Wildmutt (B10 Reboot: AR)

Wildmutt is the Omnitrix's DNA sample of a Vulpimancer from the planet Vulpin.

Appearance
Wildmutt appears to be a large orange dog with no eyes, ears, nose, or tail. His posture and movements are also somewhat apelike. His teeth are very defined and stick out of his mouth. Wildmutt has no eyes, instead using his sense of smell and hearing, which are aided by three gill-like nostrils located on each side of his neck.

Wildmutt wore the Omnitrix symbol on his chest and had orange lips rather than black, also he had lighter fur.

Powers and Abilities
Wildmutt's main ability is his sense of smell. As he has no eyes, his "vision" is made up of a dull 3D mapping of where his senses originate, similar to a thermograph. Combined with his enhanced hearing, his senses take the form of a radar or sonar, allowing him to still perceive his environment more clearly. His enhanced speed and reaction time allows him to dodge, evade, and counterattack effortlessly with the help of his senses.

Wildmutt can track almost anything and anyone by their scent.

Wildmutt has superhuman strength, as he can rip off the roof of a car with ease. Wildmutt can dig deep craters at a fast speed, even while digging through solid stone ground.

Wildmutt has enhanced agility that allows him to run, jump and climb at an inhuman rate. He is highly acrobatic and gymnastic, with such movements being similar to that of an ape.

Wildmutt is durable enough to survive a steel tower falling on top of him.

Wildmutt is a quadruped, however he is capable of standing on his hind legs, and he can punch, somewhat awkwardly, by doing this. In addition, his feet are prehensile, as he caught Gwen with his foot as she was about to be sucked into space.

Wildmutt also possesses razor sharp teeth and claws.

Abilities

 * Enhanced Strength


 * Enhanced Agility
 * Enhanced Smelling
 * Enhanced Hearing
 * Enhanced Digging
 * Enhanced Speed
 * Sharp Teeth
 * Sharp Claws
 * Prehensile Feet
 * Wall Climbing
 * Quill Projection

Weaknesses
Wildmutt can't talk in human languages. Instead, he communicates through a combination of barking and snarling. Due to this, it is extremely difficult for anyone to understand him.

Wildmutt's senses are very sensitive, making him vulnerable to anything that can overwhelm his senses such as a high-pitched sound or a strong smell.

Wildmutt's lack of eyes makes him completely dependent on his other senses (mainly olfactory).

When infected with a cold, Wildmutt's nostrils (on the sides of his neck) get blocked by mucus, making him unable to smell or hear and rendering him essentially "blind". In addition, his fur color seems to "decrease" from its vivid orange to a pale yellowish-orange tone, and his lips and claws turn from black to a sickly dark green hue.

Trivia

 * Wildmutt has a very similar concept to the Doom 3 version of the "Pinky" Demon enemy: both are canine-esque beings whose faces display no visible eyes or noses, walk on all fours, roar loudly and have massive powerful jaws with huge pointy teeth sticking out.
 * Wildmutt's name in the Croatian version of the cartoon, "Psina", means "Great Dog", but the same word is sometimes used to name several sharks, especially the Great white shark, which sometimes caused naming confusions between him and Ripjaws.
 * Vulpimancers do have a language, but it is too difficult for even Universal Translators to translate. However, Wildmutt doesn't know it.
 * The porcupine-like quills on his back supplement his sonar and can also serve as weapons, either protecting him while he's rolling, or as projectiles fired off at will.