Barrels (SSBW)

A barrel is a container item which can hold various items that has appeared in the entire Super Smash Bros. series. This makes it similar to a crate. When one picks up a barrel, because they are so heavy, one will not be able to jump, attack, and one will move very slowly while holding it (with the exception of Donkey Kong). After one has picked up a barrel, one can throw it up, forward, or down. If a standing barrel is hit with a weak attack or lands on a sloped surface, it will roll across the stage.

Info
In the original Super Smash Bros., the player cannot move while holding a barrel, unless they are playing as Donkey Kong. Interestingly, Donkey Kong can not throw Barrels below him. There is a 12.5% chance barrels, crates, and capsules will have explosives, so it is a good idea to throw them so they won't come back and possibly explode on the player.

Barrels can also very rarely release an Adventure Mode enemy, such as a ReDead, an Octorok, or a Goomba.

Trophies

 * These barrels are crammed full of items, but they're also incredibly tough to break. No baby hits here—attacking too lightly will just send the barrel rolling away, making it a dangerous obstacle for both you and your foes. And if others break the barrel, they'll get the items you wanted!