Galaxy Lord (species)

When Rex gain power of the mark of yasame and all of his alien abilities and the chaos emeralds he becomes Galaxy Lord which is the strongest being in the universe and has no beginning or end.

Powers
1.Superstrength 2.Speed 3.Durability 4.Agility/reflexes 5.Healing/regeneration 6.Supersenses a.Sight/hearing/smell/taste/touch b.Sensing danger (spider-sense) c.Sensing other types of events (dishonesty, murder, etc.) 7.The ability to remove senses (like inflicting blindness, etc.)

8.Longevity/immortality Forms of Transportation 1.Climbing/wall-crawling 2.Swimming/water-breathing 3.Flight

4.Teleportation Time-Based Abilities 1.Temporal manipulation (like The Matrix) 2.Time travel 3.Prophecy Elemental Control/Manipulation 1.Basic elements (fire, electricity, water, earth, wind)

2.Light and/or darkness 3.Gravity 4.Magnetic forces 5.Radiation 6.Energy 7.Sound 8.Nature Generic Mental Abilities 1.Skills and/or knowledge a.Popular categories: science, mechanical, computer/electronics, weapons-handling/military, driving, occult/magical.

2.Super-intelligence 3.Resourcefulness (“I’m never more than a carton of baking soda away from a doomsday device”) Psychic Superpowers 1.Telekinesis (moving objects mentally) 2.Telepathy (reading minds)

3.Mind-to-mind communication

4.Mind-control 5.Possession (total mental control) 6.Memory manipulation (may include creation/alteration/deletion) 7.Mentally generated weaponry 8.Mindblast

9.Ability to locate someone mentally 10.Forcefields 11.“Psychometry”–the ability to learn things about the past or future of an object by touching it Biological Control 1.Acid/poison

2.Controlling plants and/or animals 3.Shapeshifting (animals). 4.Shapeshifting (people)–mainly useful for disguises/stealth. Miscellaneous Talents 1.Elasticity 3.Self-liquification 4.Gaseous form 5.Growth/shrinking

6.Self-duplication 7.Invisibility

8.Absorbing someone else’s powers 9.Negating someone else’s powers 10.Luck manipulation (good luck for hero and/or bad luck for enemies)

11.Illusions

12.Pocket space–the ability to hold and remove objects so that only the user can retrieve them. It could be used for carrying really heavy equipment, hiding valuable and/or stolen and/or highly explosive goods, concealing weapons, smuggling candy into movie theaters, etc.

•	Pyrokinesis

•	Fire Generation

•	Super Strength

•	Flight

•	Lava Projection

•	Super Speed

•	Enhanced Senses

•	Quill Launching

•	Super Bite

•	Claws

•	Crystal Generation

•	Regeneration

•	High Jumps

•	Crystal Firing

•	Tornado Creation

•	Super Smart

•	Sticks to Walls

•	Slime Launching

•	Poison

•	Sharp Blade Tail

•	Flight

•	Blue Lasers

•	360 Vision

•	Underwater Breathing

•	Technology Controlling

•	Green Lasers

•	Invisibility

•	Intangibility

•	Possesion

•	Sphere Transformation

•	Energy Reflection

•	Elasticity

•	Seed Bombs

•	Chlorokinesis

•	Plant Merging

•	Four Tongues

•	Solid Matter Indigestion

•	Acid Spit

•	Exploding Spit

•	Cosmic Rays

•	Self-Duplication

•	Wall Climbing

•	Energy Beams

•	Freeze Beams

•	Sonic Howls

•	Lightning Generation

•	Time Manipulation

•	Energy Sphere Projection

•	Freezing Breath

•	Cold Immunity

•	Electrokinesis

•	Electrical Transportation

•	Plant Generation

•	Sleepy Gas

•	Growth

•	Indestructible Armor

•	Energy Absorption

•	Forcefields

•	Goo Shapeshifting

•	Neuroshock Blasts

•	Web Spinning

•	Levitation

•	Energy Fields

•	Reality Bending(every 3 years)

•	Magnetism

•	Metal Blast

•	Shockwaves

•	Shrinking

•	Aerokinesis

•	Mana Immunity

•	Wind Attack

•	Electrical Absorption

•	Terrakinesis

•	Digging

•	Jackhammer Arms

•	Radioactive Beams

•	Energy Absorption

•	Hydrokinesis

•	Bubble Shield

•	Water Manipulation

•	Snowstorms

•	Missile Launching

•	Sound Discs

•	Spiked Armor

•	Spike Launching

•	Tail Stinger