Talk:Fasttrack (Earth-32)/Dimension 1/@comment-1824169-20161116193836/@comment-5808884-20161116201106

Well...the whole "Speed Echo" thing was a reference to the Speed Mirage technique in The Flash, where one runs so fast they create a temporal duplicate. So yeah, by that logic, Fasttrack would have limited chronokinesis. Also, after using it like three times in a row, he enters a cooldown phase, which means he can't use it at all for the rest of the transformation's duration and the only thing he accomplishes is time jumping only ten seconds maximum into the future, while being left exhausted. So, it's more like a last resort thing. Then again, I should have included that information from the very start, so my bad. Also, using the Flash, to most OP speed hero as an inspiration was probably not wise.

I assume the tacked-on powers are the speed stealing ones? Okay, the motion deprivation is pretty OP, so I'll remove it. Just the speed stealing by itself will not stop anything dead on its tracks, it's more like slight slow motion.

The thing is, I wanted to give Fasttrack an equal footing to XLR8, and just being slightly stronger doesn't cut it. (Keep in mind XLR8 can use vortexes and static electricity as well). But I do realize I went quite overboard.

Thanks for the feedback, I really appreciate it.