Mario (SSBW)

Mario, Nintendo's eponymous mascot, returns to battle once again in Super Smash Bros. Warfare. He was unveiled October 11th, 2015, along with the original 24.

Strengths

 * Cape both reflects projectiles and foes, which can discourage Ganon players from using "Ganoncide" if used correctly, as it will send them the other way in a helpless state. It also disrupts enemy combos.


 * Fireball and F.L.U.D.D. are good anti-recovery moves if used correctly.

​Weaknesses

 * Poor recovery.

​ Differences from SSB4 Wii U/3DS
Mario received plenty of buffs that enhanced his already good traits, making him a more powerful all-around character. However he also received a few nerfs.

Attributes

 * Slightly faster air speed.


 * Many attacks are faster, however also weaker in terms of damage.

Ground Attacks

 * Forward Tilt deals more damage and has slightly shorter range.


 * Up Tilt has higher knockback scaling.


 * Down Tilt is slightly slower.


 * Forward Smash's fire blast has a larger hitbox, increasing its range.


 * Up Smash deals more damage.


 * Down Smash causes much more knockback at the expense of causing much less damage.

Aerial Attacks

 * Forward Aerial is faster and stronger in both damage and knockback.


 * Back Aerial deals more damage and has less ending lag.


 * Up Aerial has slightly more range, but causes less damage.


 * Down Aerial locks opponents more easily with each hit, and the last hit has increased knockback.

Grabs and Throws

 * Mario grabs his opponent with one hand rather than using both.


 * Back Throw is faster and causes more knockback.


 * Down Throw causes less knockback.

Special Attacks

 * Fireball has higher falling speed, but bounces higher.


 * Cape deals less damage when used on ground, and Mario can no longer do Cape Gliding.


 * Super Jump Punch covers higher vertical distance, but deals less damage.


 * F.L.U.D.D. has more range when fully charged. Additionally, it no longer shows on Mario's back after fully charging.


 * Mario Finale causes more damage. It has lower initial vertical range, but the flames grow faster and larger, resulting in a higher vertical range by the end of the attack.

Trophy Description
''As iconic as iconic gets, this gaming celebrity is known for saving the world from Bowser. He's got amazing jumping skills and makes use of a wide range of transformations. In his free time, he plays too many sports to count. In Smash Bros., he's a well-rounded fighter you can rely on. Say it with me: "It's-a me, Mario!"''