Board Thread:Movies, Crossovers, and Collaborations/@comment-1824169-20151227205218/@comment-1824169-20151228211020

Greenwatchandabluebox wrote: ChromastoneandTabby wrote: Greenwatchandabluebox wrote: What IS Gemini going to be doing for his attack? Well, since he's still in development, this might all change, but his current moveset consists of: Do you have any other suggestions? (Within reason; I want to keep this balanced)
 * Fire Breath (Obvious choice)
 * Dual Attack (Since he's got two heads)
 * Vanish (Because of his phasing/teleporting abilities)
 * Imagineer Weapon (Creates a weapon that increases an ally's Attack)
 * Imagineer Armor (Creates armor that increases an ally's Defense)


 * Force Back (weak attack, causes enemy to back up, ideally into a wall or another enemy)

Since this is a turn-based RPG, attacks like that won't fly with the game engine. (It doesn't sound like a very unique attack either; just kinda shoving people.)