Board Thread:Forum Games/@comment-6883075-20160622001830/@comment-28063203-20160630171425

Aaronbill3 wrote: I'm not focusing on the faults. By all means, the 3DS is superior to the DS.

But 3DS games ARE harder to program for, because not only do you need to program a game that runs on two screens with touch controls, but it also needs to runs smooth enough to render everything TWICE so the 3D function works.

Game developers very rarely have the income to take risks like developing for the 3DS, it's why the PSVita and Kinnect failed. developing for the 3DS isn't a HUGE risk, thanks to Nintendo's support for the console and the reasonable market for those games. But when you consider how cut-throat the AAA games industry can be (7 million copies sold can still be considered a failure), it isn't hard to see why the hand held consoles have fallen behind.

What I'm criticising is that the 3DS would not stand up without the success of the DS. If so many DS games didn't exist, I would have nothing to play on my 3DS. You don't have to have 3d for games when developing if I remember correctly. I know the process of creating a 3ds game and as you said it is difficult but not more difficult than ds because most games don't run 60fps if i remember on 3ds. Not every game utilizes 3d.