Big Chill (Earth 65)

Big Chill is the Omnitrix's DNA sample of a Necrofriggian from the planet Kylmyys in Spinic 10.

Appearance
Big Chill wears a blue suit that covers his whole body except his wings and claws. without the suit, Big Chill can freeze anything that is near it and so they need the suit so they can roam other planets without freezing them.

without the suit, Big Chill has a large dark blue beak and green eyes.

Powers and Abilities
Big Chill is capable of breathing a gas, wind or beam that reduces the temperature surrounding it, turns to ice constructs mid air or upon touching a target, or encasing a target completely in ice.

His breath can also be as strong as wind, enough to push the moving Rust Bucket off a cliff.[1]

He can also generate ice generating beams from his hands which he can manipulate.[2]

He can form manipulable ice constructs from the ground by touching it.[3]

He can freeze objects just by touching them.[4]

Big Chill can become intangible, to the point where he can cause objects to freeze by phasing through them, though he can choose not to.

Big Chill has enhanced strength,[5] seen when Big Chill was on a metal-eating spree, he effortlessly ripped apart a large metal statue and snapped iron girders in half. This strength also extends to his jaws, as Big Chill was capable of chewing up metal statues, poles, buildings, signs, iron girders, serving trays, and drinking molten steel.

Big Chill is immune to extreme temperatures, both hot and cold.

Big Chill can survive underwater, as well as in the vacuum of space.

Like Jetray, Big Chill can use his feet to hold things while flying.

Big Chill can make everything around him cold (as in like -20 kind of cold).

Weaknesses
Big Chill's intangibility is useless against opponents who can also turn intangible, as their intangibility cancels out. The only inanimate objects that have been able to touch intangible Big Chill are the Rust Bucket's netting, the Shield of Ziegel, the Plumber Headquarters' prison cell's door and the Techadon Robots' defense systems.

Big Chill's intangibility is consciously used, not reflexively, which means he can't use his intangibility if he is caught off guard.

Big Chill's ice breath is useless against Hypnotick and other Psycholeopterrans.

Big Chill has a weakness against electricity.[6][7]

Trivia

 * For Big Chills Abilities And Weaknesses, I Just Copy And Pasted Them From The Ben 10 Wiki ;-;
 * i sometimes call necrofriggians necrofricks