Super Smash Bros. Warfare/Classic

This mode has you go through twelve stages in which you fight characters under certain conditions. You may have to fight against a foe solo, or tackle a giant enemy with CPU allies at your side. There are also two Bonus Stages (one after Stage 4 and one after Stage 10) that have you play a game of Target Smash. Stage 12 of Classic mode pits you against Master Hand like in the previous game (you'll fight Crazy Hand as well if you get to Stage 12 in under 9 minutes). You can play this on different difficulty levels, the harder ones are obviously harder, but the harder the difficulty, the better the prizes.

After choosing an intensity before starting the game, players will be dropped in a map, where the paths that branch off each represent a different difficulty. The more coins that appear in that path, the harder the round will be.

Players can set the difficulty by placing coins on a scale. Intensity 2.0 is free, while anything higher or lower then that intensity will cost the player gold.